Friday, February 17, 2012

Its been a while since I've posted anything and I have a lot of things I've been working on to show. I've switched gears from working with materials and effects in The Unreal Development Kit to creating buildings for our game.


This is a fully textured house that will create the basis of our houses in the game. It currently has no doors or windows due to the modular nature of the models. This modular design means that we can take the same pieces used to make this example, and create numerous variations.


The second house uses a different roof, but otherwise has the same pieces as the first. Eventually there will be other textures, doors and other accessories, and a deck/tower combination I'm currently working on.

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