This week I've been modifying the level to better fit with the level layout plan. There were too many lights which initially caused confusion as to the route the player was to take and where assets needed to be placed. With the removal of the excess lighting, we created a specific path as well as adding to the narrative of the main character's fear of shadows. What I'm currently working on now is placing all the assets into the map.
Friday, April 27, 2012
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